Install guide · macOS

Three minutes to your first skin.

No terminal skills, no account, no GitHub. From Studio export to a skinned Codex, all you need is a double-click.

Step 1

Export the recipe ZIP from the Studio

Tune your image, colors and framing in the Studio, then hit “Export recipe” at the bottom right. Your browser downloads a ~300 KB ZIP — one image, one config file and two double-click scripts. Nothing to install yet.

codexskins.net — Studio
Export recipeZIPmy-first-skin.zip≈300 KB

Step 2

Double-click to unzip

Double-click the downloaded ZIP and a folder with five files appears. You only need to care about the first two.

Downloads — my-first-skin
  • Apply Codex Skin.command← double-click
  • Restore.commandto undo
  • TXTHow to use.txt
  • IMGbackground.jpg
  • {}theme.json

Step 3

Double-click Apply — macOS blocks it once

The script came from the internet, so macOS stops it the first time. That is expected. Right-click “Apply Codex Skin” → Open, then click Open in the dialog. Once per file — after that a plain double-click works.

No right-click? Control-click instead, or go to System Settings → Privacy & Security → “Open Anyway”.

Open

Move to Trash

Get Info

“Apply Codex Skin” was downloaded from the internet. Are you sure you want to open it?

CancelOpen

Step 4

Wait for “Done”

A Terminal window pops up and does the work: on the first run it also downloads the skin engine (~2.5 MB, once only). Done: means your skin is live. Close the window and open Codex.

If Codex is already running the skin applies instantly; otherwise it shows up on the next launch.

Terminal — Apply Codex Skin
$ ./Apply Codex Skin.command
# first run only: fetch the engine (~2.5 MB)
Downloading / updating the CodexSkins engine...
Switching...
Done: my-first-skin ✓

Undo anytime

Double-click Restore to go back to stock

The engine never modifies the Codex app or its signature — the skin is just a layer over the window. Double-click Restore.command to remove that layer and return to the original look immediately.

Restore.commandStock Codex ✓ back instantly

Your image stays local

Your image and recipe are processed on your own machine. We never receive them — by design.

Open-source engine

Every line of the skin engine is public. Source is linked in the footer — read it before you run it.

Windows is coming

The installer is macOS-only for now. A Windows package is in testing and will be marked site-wide.